3D Production
During my time at university, I dedicated myself to 3D production, which allowed me to develop a strong foundation in technical design processes. This experience honed my skills in planning and problem-solving, enabling me to tackle complex projects with confidence. The hands-on work I engaged in deepening my understanding of both pre-production, and design as a whole.
About me...
Big Ideas. Clean Design.
Built for impact.
Why i do it
Simply put, I love it.
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One day, in year 9 at school, a significantly smaller version of me started his Media GCSE. From that day, I knew I wanted to do something creative and make a difference.
Getting that blank brief and turning it into something beautiful is the biggest reason for why I do what I do. The feeling of an idea clicking into place and becoming something real can't be beaten.​
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I’ve always had a passion for content that connects - I want my work to leave a mark, not just fill space. Regardless of who, how many, and where - the audience always comes first in my mind, and I strive to create productions that instils viewers not only with enjoyment, but with a fresh perspective.
10+
Years using Adobe Creative Cloud
3
Million
Subscribers that I have produced for
3+
Years of professional experience
What I do
I'm Paolo, a creative producer with an obsession for being different.
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With over a decade of hands-on experience using a wide variety of design tools and production equipment, as well as 3 years working in professional production environments - I'm a creatively well versed, reliable individual specialising in delivering bold, high quality content to audiences of over 3 million subscribers and 800 million total viewers.
Whether it's social media, long form, a full length campaign piece, or something in between - I pride myself on delivering professional results from concept to execution, and pride myself even further on having the abilities to assist with all parts of a production. Ideation, planning, shooting, editing, motion graphics, audio, you name it - I've got your back.​​

How i got here
​As a child, I had a strange obsession for making signs on MSpaint, printing them, laminating them, and sticking them around the house.
Whilst not quite what I like to do now, I like to think of that time as the starting point of my creative endeavours and the kick-starter for my love for making stuff.
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That love for making stuff continued through my life, and as I got older I would learn and adapt to new software in order to make more stuff. What started as a GCSE media project quickly turned into a hobby, and with the discovery of the Adobe Creative Cloud that was brand new in the school, I slowly taught myself how to edit, how to shoot, how to experiment, and how to have fun while doing it. I made a lot of bad content. Then I made better content. Eventually I found my style and came to the conclusion that this was what I wanted to do with my life.
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From graphic designer to VFX artist to 3D modeller - I went through a lot of different creative roles, teaching myself the relevant software for that area of design and taking on vital information about the specifics of that type of production. Eventually it came full circle, and I understood that it was being involved in video production that really sparked my passion. Thankfully through my quest of seeking this, I ended up learning a lot of important design software and lessons from the respective fields. In my belief, it is those design software's and lessons that I learned along the way that set me aside from other producers.
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It's been a mix of self-teaching, hands-on experience, and saying yes to every opportunity that allowed me to continue learned. That's how i got here - and why I'm still just getting started.​​​​