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3D Production
During my time at university, I dedicated myself to 3D production, which allowed me to develop a strong foundation in technical design processes. This experience honed my skills in planning and problem-solving, enabling me to tackle complex projects with confidence. The hands-on work I engaged in deepening my understanding of both pre-production, and design as a whole.
Extras
Big Ideas. Clean Design.
Built for impact.
Below showcases a wide range of projects I've worked on throughout the years that utilise a scope of both 2D and 3D software that I have the ability to use.
Over the last decade, I've engaged with a variety of software, including CAD applications like Autodesk and 3D tools such as Substance Painter and 3DSmax, as well as the usual suspects in 2D (Premiere Pro, Photoshop, After Effects, etc), and more.
These skills are not only transferable but also have provided me with a solid foundation of understanding design software that enables me to adapt to new programs and settings quickly and comfortably.
Graphics & Motion
















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